New Pinball Dictionary: Stack Blocker/Stack Stopper
A feature that, when activated, stops any further stacking opportunities by deactivating other targets.
Read MoreNew Pinball Dictionary: Alley Pass / Shatz the Inlane
To flip a ball as it is rolling down the flipper at the absolute last second. The goal is to get the ball to travel under the opposite slingshot and head toward the opposite inlane switch.
Read MoreNew Pinball Dictionary: Seal/Chimp/Gorilla Flipping
A move performed by inexperienced players wherein they press both flipper buttons at the same time, repeatedly. This makes them look like a trained seal that is clapping its hands together.
Read MoreGeek Gamer Weekly – Pinball Spotlight
Chase Nunes, and Joseph Falbey of GeekGamer.TV host a powerful interview of three top pinball professionals: Kyle Seller, Bowen Kerins and Eden Stamm. Interesting , funny stories and good conversation abound! Includes my attempt at a timeline of the show.
Read MoreNew Pinball Dictionary: Bail Out / Safety Valve
When you are flailing and unable to get control of the ball, this is a shot that moves the ball far away from the flippers for a short while. It helps you regain control of the game and can also give you time to think about your next move.
Read MoreNew Pinball Dictionary: Stack
Activating a combination of two or more modes, features or multiballs simultaneously. When making a shot, the player is rewarded with the points from all of the stacked features active on that shot, even though only one scoring notification is seen on the display.
Read MoreNew Pinball Dictionary: Heartbreaker / Maxwell Smart
Occurs when a player tries to make a comeback on the last ball and fails to pass the opponent's score by less than 1%.
Read MoreNew Pinball Dictionary – Gatekeeper (concept)
In games with a wizard mode, it is the one requirement that is much harder than all the others. It is usually the one you complete last before achieving the Wizard Mode, making the other requirements not as relevant.
Read MoreNew Pinball Dictionary: Pete Townshend
When a player shoots a spinner so well and so cleanly that they exaggerate their excellent shot by playing air guitar on the game. More spins of the spinner mean more air strumming by the player.
Read MorePinball Excuse #003 – Crowded
This is one of those "problems" I would like to see more often. It would be fantastic to see more crowded pinball halls with people lined up to play.
Read MorePinball Excuse #002 – Hovering
Try to keep your concentration. Focus. You know he's still there ... looking, staring...
Read MorePinball Excuse #001 – I ran out of beer.
Have you played against people who actually play better as they drink more? It seems as they get more buzzed they start hitting combos and trick shots that they never could do while sober.
Read MoreNew Pinball Dictionary: Gunching
Gunching The use of body language while playing a pinball machine. Note that gunching doesn’t actually influence that path of the...
Read MoreJersey Pinball Association PinGolf – Update
At the halfway point, there is a jam for 3rd place. Jon Necco joins the third place group with a 14 on his free entry.
Read MoreNew Pinball Dictionary: Death Save
A move used when the ball has traveled down the right outlane. As the ball approaches the center, the player jostles the machine sharply. If done well ...
Read MoreNew Pinball Dictionary: Rollover vs. Roll over / Turn over
In the video, Frank causes the score on Mars Trek to roll over by getting the pinball stuck on a rollover. In the video, Frank causes the score on Mars Trek to turn over.
Read MoreNew Pinball Dictionary: Travelling
An occurrence where one of the following things happen on a game that has two inlanes on at least one side of the playfield...
Read MoreNew Pinball Dictionary: Drain Train / Lemmings / Outlane Drain Train
During Multiball, when two or more balls drain down the center or through the same outlane at or close to the same time.
Read MoreNew Pinball Dictionary: Rock the Cradle
Rocking the Cradle means to shake and nudge the machine so that the balls slide down to where both balls are resting on the flipper.
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