Stern Pinball releases an update with a number of fixes for Ghostbusters.

It’s time to update your code! It also means it’s time for me to get in another session of Ghostbusters. I need to have another conversation with that game to see if we can come to an amicable agreement.

NEW CODE IS LIVE – Ghostbusters Premium 1.13 is now available for download on our website….

Posted by Stern Pinball on Tuesday, January 17, 2017

PRO V1.13  -  January 9, 2017
=============================
New:
 - Added an alert sound effect when the flippers change during MASS HYSTERIA
   MULTIBALL. The flippers switch near the end of the warning.

Fixes:
 - Found a couple speech calls that will be censored if the game is set to not 
   allow R-rated speech.
 - Fixed spelling and punctuation on a few of the "DID YOU KNOW?" messages.
 - Fixed THE BALLROOM instruction text to match the color of the inserts.
 - If balls were being held in the LIBRARY LOCK at game start, they were making
   the playfield  valid when released.
 - P.K.E. FRENZY was displaying an incorrect TOTAL on completion.
 - The GHOST CAUGHT FOR EXTRA BALL adjustment was not being honored for
   anything but AUTO.
 - SUPER JACKPOT CHAMPION was not handled correctly.
 - If NEGATIVE REENFORCEMENT was lit, a won SKILL SHOT award for it would
   be skipped.
 - Fixed misspelling of "CATCH 5 GHOSTS" on skill shot.
 - CAPTIVE BALL TEST was mislabeled.
 - Fixed mispelling of instruction text on GOZER THE GOZERIAN.
 - The TERROR DOG HURRYUP was not resetting properly after being collected.
 - Sometimes PICT-O-POPS was handing out the same award twice in a row.
 - Sometimes PICT-O-POPS was handing out awards that didn't make sense.
   (ADD-A-BALL, LIGHT ADD-A-BALL, TOBINS SPIRIT GUIDE, ...)
 - ADD-A-BALL and LIGHT ADD-A-BALL were sometimes available when they 
   shouldn't be. 
 - TOBIN'S SPIRIT GUIDE and PICT-O-POPS will no longer give out a SPINNER LEVEL
   award if it's already at its maximum level.
 - If a mode ladder was completed, shooting that shot would unlight all other 
   lit modes.
 - Starting WE CAME WE SAW MULTIBALL was also awarding a jackpot for the shot.
 - Starting WE ARE READY TO BELIEVE YOU was also awarding a LEFT RAMP
   incorrectly.
 - Sometimes SKILL SHOT would not offer awards it should have.
 - When SUPER JACKPOT was running, the display would sometimes show
   the incorrect SUPER JACKPOT multiplier.
 - Completing THE BALLROOM was starting WE CAME WE SAW MULTIBALL
   without shooting the ramp again.
 - STAY PUFT MARSHMALLOW MAN was not honoring the DESTRUCTOR multiplier for all
   awards.

Tweaks:
 - If you disable your slimer mech with the Adjustment then the Ghost Target 
   will now trigger Slimer hits.
 - The 100 GHOSTS lamp insert will now indicate when MASS HYSTERIA MULTIBALL
   is achieved.
 - The timer was not being displayed for HE SLIMED ME.
 - SPOOK CENTRAL was not allowing the player enough time to complete the mode.
 - Added callout at the start of STAY PUFT MARSHMALLOW MAN.
 - Added P.K.E. FRENZY JACKPOT callout.
 - Added GOZER HURRYUP callout.
 - Added GEAR COLLECT callout.
 - Default GOZER CHAMPION and TERROR DOG CHAMPION scores were lowered to
        a more reasonable value.
 - Added callout to the start of STORAGE FACILITY MULTIBALL.
 - The SUBWAY EJECT ball saver no longer overrides the main ball saver if
   set to the default time or less.
 - Changed the colors of the extra ball lamp effects to green and white.
 - Tweaked the EQ of some sounds.
LE/PREMIUM V1.13 - January 9, 2017
==================================
New:
 - Added an alert sound effect when the flippers change during MASS HYSTERIA
   MULTIBALL. The flippers switch near the end of the warning.
 
Fixes:
 - Found a couple speech calls that will be censored if the game is set to not
   allow R-rated speech.
 - Using the disable adjustment for the the Slimer mech will completely disable 
   the mech.
 - Fixed spelling and punctuation on a few of the "DID YOU KNOW?" messages.
 - Fixed THE BALLROOM instruction text to match the color of the inserts.
 - If balls were being held in the LIBRARY LOCK at game start, they were making
   the playfield  valid when released.
 - P.K.E. FRENZY was displaying an incorrect TOTAL on completion.
 - The GHOST CAUGHT FOR EXTRA BALL adjustment was not being honored for
   anything but AUTO.
 - SUPER JACKPOT CHAMPION was not handled correctly.
 - If NEGATIVE REENFORCEMENT was lit, a won SKILL SHOT award for it would
   be skipped.
 - Fixed misspelling of "CATCH 5 GHOSTS" on skill shot.
 - CAPTIVE BALL TEST was mislabeled.
 - Fixed mispelling of instruction text on GOZER THE GOZERIAN.
 - The TERROR DOG HURRYUP was not resetting properly after being collected.
 - Sometimes PICT-O-POPS was handing out the same award twice in a row.
 - Sometimes PICT-O-POPS was handing out awards that didn't make sense.
   (ADD-A-BALL, LIGHT ADD-A-BALL, TOBINS SPIRIT GUIDE, ...)
 - ADD-A-BALL and LIGHT ADD-A-BALL were sometimes available when they 
   shouldn't be. 
 - TOBIN'S SPIRIT GUIDE and PICT-O-POPS will no longer give out a SPINNER LEVEL
   award if it's already at its maximum level.

Tweaks:
 - If you disable your slimer mech with the Adjustment then the Ghost Target 
   will now trigger Slimer hits.
 - The 100 GHOSTS lamp insert will now indicate when MASS HYSTERIA MULTIBALL
   is achieved.
 - The timer was not being displayed for HE SLIMED ME.
 - SPOOK CENTRAL was not allowing the player enough time to complete the mode.
 - Added callout at the start of STAY PUFT MARSHMALLOW MAN.
 - Added P.K.E. FRENZY JACKPOT callout.
 - Added GOZER HURRYUP callout.
 - Added GEAR COLLECT callout.
 - Default GOZER CHAMPION and TERROR DOG CHAMPION scores were lowered to
   a more reasonable value.
 - Added callout to the start of STORAGE FACILITY MULTIBALL.
 - The SUBWAY EJECT ball saver no longer overrides the main ball saver if
   set to the default time or less.
 - STAY PUFT MARSHMALLOW MAN was not honoring the DESTRUCTOR multiplier for all
   awards.
 - Changed the colors of the extra ball lamp effects to green and white.
 - Tweaked the EQ of some sounds.

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