To score 3 consecutive shots, usually of increasing value with the same shot. An example of this is when a player collects the single, double, and triple jackpot at the beginning of Whitewater Multiball.
New Pinball Dictionary: Snipe/Sniping
A strategy used during tournament qualification rounds wherein a challenger specifically looks at the games and scores of someone immediately above them in the rankings in an effort to overtake them.
New Pinball Dictionary: Defense
A strategy used during tournament qualification rounds wherein a player specifically looks at the games and scores of someone immediately below them in the rankings who is looking to challenge them.
New Pinball Dictionary: Ace/Aced/Aced Out
To be defeated on the last ball by less than 1% of your score, especially if it takes bonus count to do it. You can tell if someone got “Aced” when players and bystanders start groaning about how close the game was and then they start taking pictures of the final score.
New Pinball Dictionary: Cradle Robber
During Multiball, when a moving ball hits a ball that is cradled and causes both balls to be out of the player’s control.
New Pinball Dictionary: Eddie Murphy
To start a 4-player game and play all 4 games by yourself. Sometimes you will see this happen at pinball conventions where games are on Free Play mode.
New Pinball Dictionary: Bounce Back
An event where the ball goes down the middle, but it hits the area below the flippers in a way where it is able to return back through the flippers again and back into play. See also: Lazarus
New Pinball Dictionary: Chemical Warfare
To distract an opponent during play by passing gas in the immediate vicinity of the action. Usually, chemical warfare is done surreptitiously via a silent but deadly fart.
New Pinball Dictionary: Scottified
To set up a game for tournament play with all options set to ‘extra hard’ and tilts not only set tight, but polished with brasso, so there’s no chance of a hit without a warning or a tilt.
New Pinball Dictionary: Snail Time
A period of invincibility earned by spelling the word T-I-M-E while playing the game Time Fantasy. During this period, if you drain the ball, you get the ball back immediately in the shooter lane.
New Pinball Dictionary: Lance Armstrong
The act of needing only one ball to win a pinball game from any deficit. Even though pinball games give you three or five balls to work with, the rules of some games are set up in such a way that any one ball could secure a victory
New Pinball Dictionary: Another Satisfied Customer
A sarcastic description of a player who loses a ball and resorts to cursing, slam tilting, rage tilting, etc. to release their frustration.











