New Pinball Dictionary: Kill Shot
A dangerous shot that often leads to a drain if missed, but is often important to make in order do well in the game.
A dangerous shot that often leads to a drain if missed, but is often important to make in order do well in the game.
During gameplay, The Player hits a number of posts, pins, rubbers and other non-scoring elements in a row for a noticeable period of time.
“A ball being stuck on a part of the [virtual] play table without being stuck in any element or mechanic of the table.”
“An area of a [virtual] table where you can commonly lodge a live [ball] in a way that requires a strong nudge to dislodge at the very least, … “
A series of unsuccessful shots occurring over an extended period of playtime. This can result in extreme frustration, colorful language or skyrocketing levels of near insanity as play continues.
An advanced flipper technique which involves slightly moving a cradled ball to leave enough room to also capture another ball that is incoming, so that both balls are on the same flipper.
Occurs when the player makes a miraculous save of the ball that uses up all of their tilt warnings …
The invisible force that can be felt by a player when pinball games are staged as close as possible. Especially when games are right next to each other, with active players on each side, and/or behind them.
Keeping a tournament qualifying entry either unfinished or purposefully not starting one you’ve purchased as the qualifying time moves onward throughout the day.
An entry submitted during a ticket-based format that contains a number-one ranked score on every game played within that ticket.