New Pinball Dictionary: WPPR-tunity
An abstract estimation of the worth of a pinball tournament that has been recognized by the IFPA for World Pinball Player Rankings (WPPR) points.
An abstract estimation of the worth of a pinball tournament that has been recognized by the IFPA for World Pinball Player Rankings (WPPR) points.
When a ball is heading Straight Down the Middle, the player makes a decision not to flip at the ball at all. The player believes that the ball will bounce off of the center post and back into play.
During multiball, when two balls drain through the opposite outlanes at or close to the same time.
The act of getting a pinball tournament recognized by the International Flipper Pinball Association (IFPA) so that competitors in the event will receive World Pinball Player Ranking (WPPR) points.
A bobble-head figure fastened on top of the head of the game that serves as the game’s topper. When the player shakes and nudges the game, it causes the bobble-head to shake as well.
A feature that, when activated, stops any further stacking opportunities by deactivating other targets.
An unfortunate occurrence that can happen, when you attempt to control the ball on a flipper, while using the inlane to help you. After the ball rolls up the inlane, instead of rolling back down, the ball has enough speed and spin to pop out of the inlane, spin over and drop down the outlane.
To flip a ball as it is rolling down the flipper at the absolute last second. The goal is to get the ball to travel under the opposite slingshot and head toward the opposite inlane switch.
A move performed by inexperienced players wherein they press both flipper buttons at the same time, repeatedly. This makes them look like a trained seal that is clapping its hands together.
This is a object on the playfield meant to draw the attention of new players and help them to acquaint themselves with some of the rules of the game. It is usually a large, obvious toy or area that a player can hit repeatedly with the ball.