Keeping a tournament qualifying entry either unfinished or purposefully not starting one you’ve purchased as the qualifying time moves onward throughout the day.
New Pinball Dictionary: Unicorn
An entry submitted during a ticket-based format that contains a number-one ranked score on every game played within that ticket.
New Pinball Dictionary: Threading
Barely flipping a very fast moving ball that is heading for a drain down the middle, such that it goes off of the center post, under the opposite flipper, up the outlane and back into play.
New Pinball Dictionary: Bathroom Stall / Restroom Stall
A “strategy” that can be used during the Final Rounds of a tournament where there is a stipulation that the player choosing a game to play MUST choose a game not currently being played by someone else.
(AKA “no waiting for games”)
New Pinball Dictionary: Icarus Round
The Pinburgh round where a player gets owned after previously performing well above their own perceived level of competition.
New Pinball Dictionary: Final Destination
When you pull off an amazing save, only to experience a swift and irretrievable death with the ball’s next action.
New Pinball Dictionary: Disco-Balling
When a pinball has worn symmetrical flattened areas around its surface, especially when …
New Pinball Dictionary: Palette Swap
A machine that is physically identical to another, previously released machine of a different name, but has different artwork, and where applicable, different audio. It might also have different rules.
New Pinball Dictionary: Play It Forward
To start a session on a game that someone has left a credit for you to play, and perform well enough to leave a credit for someone else, without paying any money yourself.
New Pinball Dictionary: Moonwalk
A frustrating drain that results when the ball lands in the inlane from a ramp shot …
New Pinball Dictionary: Airball / Air Ball
A ball hitting an object, more often a target that causes it to launch off of the playfield and into the air.
New Pinball Dictionary: John / Joe / Jane Plunge
This is the ghost player that gets plunged out when only players 1/3 are played (most often in early SS games for the IFPA WC).










