A bobble-head figure fastened on top of the head of the game that serves as the game’s topper. When the player shakes and nudges the game, it causes the bobble-head to shake as well.
New Pinball Dictionary: Stack Blocker/Stack Stopper
A feature that, when activated, stops any further stacking opportunities by deactivating other targets.
New Pinball Dictionary: Taxi Turn / Up Over and Gone
An unfortunate occurrence that can happen, when you attempt to control the ball on a flipper, while using the inlane to help you. After the ball rolls up the inlane, instead of rolling back down, the ball has enough speed and spin to pop out of the inlane, spin over and drop down the outlane.
New Pinball Dictionary: Alley Pass / Shatz the Inlane
To flip a ball as it is rolling down the flipper at the absolute last second. The goal is to get the ball to travel under the opposite slingshot and head toward the opposite inlane switch.
New Pinball Dictionary: Seal/Chimp/Gorilla Flipping
A move performed by inexperienced players wherein they press both flipper buttons at the same time, repeatedly. This makes them look like a trained seal that is clapping its hands together.
New Pinball Dictionary: Bash Target
This is a object on the playfield meant to draw the attention of new players and help them to acquaint themselves with some of the rules of the game. It is usually a large, obvious toy or area that a player can hit repeatedly with the ball.
New Pinball Dictionary: Spider-man Shimmy
The action of rapidly shaking the machine when the ball is on it’s way down the right inlane so that the ball can be caught and held on the right flipper, especially while playing the game Spider-man by STERN.
New Pinball Dictionary: Spinnage
The amount of spinner rotations on a well-placed shot. A shot has more or less spinnage based on how much or how little the spinner spins after the player makes a clean shot through it.
New Pinball Dictionary: Big Four / Fast Four
The game Attack from Mars has a feature where four shots have hurry-ups when you shoot each of them three times. Immediately after you collect the third shot on any one of them, a hurry-up countdown starts… (cont.)
New Pinball Dictionary: Passy
The act of letting the ball “pass” through upraised flipper(s) while the center post is up.
New Pinball Dictionary: Bail Out / Safety Valve
When you are flailing and unable to get control of the ball, this is a shot that moves the ball far away from the flippers for a short while. It helps you regain control of the game and can also give you time to think about your next move.
New Pinball Dictionary: Stack
Activating a combination of two or more modes, features or multiballs simultaneously. When making a shot, the player is rewarded with the points from all of the stacked features active on that shot, even though only one scoring notification is seen on the display.











