I want this machine. I want to dream in this machine. If it were a real game, it would cost ALL OF THE MONEY.
It started off with the whole color and light world surrounding pinball. The constant movement of light-schemes and narratives seemed like a great pendant to our electrified track “Goldmind”.
If Replay Arcade Museum were to have a Super Bowl ad, this should be it.
The videos have started to come out with Walking Dead gameplay. Here’s one now that stacks Multiballs. Remember this is early code.
I helped to do a thing! ^_^ I started to get more comfortable as time went on, especially when I worried less about making sure I was contributing to the commentary. Thanks, Bowen for making it an enjoyable experience. I want to do more!
Videos and analysis of the game so far featuring Bowen Kerins, Zach Sharpe, Jersey Jack, Chris Granner, Arcade Hunters and Pinball ninja
Bruce Nightingale and Ron Hallett, Jr. give us a guided tour of the PAPA facility. Over a half-hour of power! Filmed by Ron Hallett, Sr.
I’m so sorry … No I’m not. ^_^ — [Re-posted for the lulz, such as they are.]
I remember beating this game when I was younger. I also remember how difficult this game could be due to the fact that you had less control over Sonic than usual. It makes sense because Sonic Spinball is trying to be a pinball simulation with platform game elements, not vice versa.
STERN pinball designer John Borg shows some of the rules of STERN’s newest game, X-Men. Specifically, this overview covers the Wolverine Limited Edition.