The three-year process to get Magic Girl working

The three-year process to get Magic Girl working

This presentation includes a breakdown of what needed to be done to each component and section of the game to get it to operate, or at least be functional, over the course of three years of work.

C2CP 167: Help me, help you.

C2CP 167: Help me, help you.

I listened to this podcast twice, back to back, and I have not one red cent invested in a Zidware product. That’s how compelling Coast to Coast Pinball episode 167 is.