I’ll tell you why it was so difficult to hit the 2-way combo on The Shadow at IFPA 9. It’s because the upper right area of the game was dark, so you couldn’t see very much. It was so dark that when you hit the left orbit, the ball would seem to magically reappear down the right orbit. You know… like The Shadow does in that movie. Good luck reacting fast enough to hit the inner loop.
New Pinball Dictionary
New Pinball Dictionary: Chairror
Making a gameplay mistake involving the Electric Chair from The …New Pinball Dictionary: Tri-Again Ball
When you fail to get a jackpot during a Tri-Ball …New Pinball Dictionary: Reversal of Fortune
When a ball travels up a ramp only part of …New Pinball Dictionary: Scorekeeper Teeter-Totter / Scorekeeper See-Saw
When all the scorekeepers congregate to one side of the …New Pinball Dictionary: Slingshort
When the ball hits a slingshot hard enough that it …New Pinball Dictionary: Slingtown / Slingtown Express
When the ball enters the slingshot area and volleys back …New Pinball Dictionary: Kill Shot
A dangerous shot that often leads to a drain if …New Pinball Dictionary: Postmaster General
During gameplay, The Player hits a number of posts, pins, …New Pinball Dictionary: Maroon
"A ball being stuck on a part of the [virtual] …New Pinball Dictionary: Dead Zone
"An area of a [virtual] table where you can commonly …