Getting a huge stockpile of weapons increases your playfield multiplier! Mechsuit Multiball improved!
LE V0.98.0 - Jan 24, 2019 ========================= - Added support for topper. - BERSERKER RAGE - Added grace period between finishing a mode and starting Berserker Rage - DISCO LOOPS and DISCO MULTIBALL - Added grace period between finishing a mode and starting Disco modes - Number of Disco spinner spins to light Disco Loops increased from 50 to 60 spins. - MECHSUIT MULTIBALL - When Mechsuit Multiball is Lit, disable Disco modes, Berserker Rage, and Katanarama Time. - 5 Jackpot shots are lit (L. Orbit, L. Ramp, Center Shot, R. Ramp, R. Orbit). - Collect 5 jackpots to light Super Jackpot at the scoop. - Super Jackpot awards big points and 1 BOOM. - Scoring balanced. - PLAYFIELD MULTIPLIER - increased timer - MYSTERY - added Extra Ball mystery award - Weapon Jackpot awards - 45 weapons - Light Mechsuit Multiball - 75 weapons - Light Extra Ball (auto adjusts) - 100, 200, 300 weapons ... - Bump playfield multiplier minimum for the rest of the ball. - Fixed: intermittent crash in Sabretooth Battle - Update to nodeboard firmware v0.29.0 - Added system adjustment for Spike 2 games when a headphone kit is installed: - "MUTE KNOCKER IF HP DETECTED" - will not play replay knocker sound when headphones are in use. Default value is NO (not muted). - "DISABLE Q24 KNOCK IF HP DETECTED" - will not fire Q24 knocker coil when headphones are in use. Default value is NO (not disabled). - DIAG->NODE->BRD->Overcurrent Test now displays Drive/Coil and Light/LED description instead of device address.
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